Bought a new animation rig for keeping McDonough upright. Some of the more sharp angled positions (like in the screen cap above) would force me to tighten his feet down to hold him up and the tightness and weight would pry the threaded rod from it's lock-tight base. No fun. He's a fairly heavy puppet. Here's a test with the rig removed.
Friday, March 16, 2012
Took about 5 hours to do this one. Working on my speed, which can start to level off now that I've stopped adding stuff to him. Still need to get the beard magnets to go in all the way, but that's not hard to do. Next I'll probably do some acrobatics to see how well his kilt does.
Friday, March 9, 2012
Friday, March 2, 2012
It's been a long road but he's finally fully clothed and painted! Expect to see some more test animations before the big plunge into the continuing adventures of McDonough! Thanks to Christine James for making the clothing for me and thank you all for your support. Check out some more glamour shots over on McDonough's facebook page.