Wednesday, September 29, 2010

McDonough: A Steampunk Stop Motion Musical

McDonough: A Steampunk Stop Motion Musical from Kyle Stephens on Vimeo.

Aaaaah McDonough's finally up online. Feels good, I tell ya. I want to thank my crew again and again for all the work they put in and all the patience they had with me. You guys are amazing, and I cannot wait to see and work with you again.

Monday, August 23, 2010

My Tribute to Carl Sagan

I've been trying to get more caricatures of famous people going for a while, and I like this style a lot.

Also did a wallpaper version. :D



Wednesday, July 21, 2010

Character Studies: Becoming "The Last Mariachi"


So basically I'm designing two characters with the same face. The first guy, this dude, suffers from autism and, because of it, is also mute. Living close to the border in the U.S., he only watches mexican programming, including the news and boxing matches. He's one of those creepy regulars you'd see wandering the mall every day and eating at the same mexican restaurant. This is his first character arch at the beginning of the short. Because of the shooting that he gets caught up in, he goes through serious psychological trama and soon snaps, becoming a robotic, spanish speaking vigilante who is only known as Blanco (The Last Mariachi). It's a touchy thing to bring into an action comedy - autism and PTSD - so I'm trying to approach it as thoughtfully and knowledgeably as possible. There are no direct jokes to make about autism or PTSD, it's just how this guy becomes the protagonist of the story. I want the serious parts to still be serious with a real push in sound design and editing towards the psychological aspect of shock, dissociation, and acute stress response. I'm toying with the idea of changing the entire presentation of the animation when he snaps, too, like switching from video to film. After that, though, it's just a bunch of fart jokes.

Not really.

Tuesday, July 13, 2010

Piddlin'

Just playing around with coloring. Trying to get better. Not sure if I'll use any of this for the final product, but maybe a kickass poster cover with all the characters on it, like those old 80's movie posters. Yeah......YEAH!

Oh yeah, just revamped the blog, too! Whattaya think?




Friday, July 9, 2010


FINALLY got to a good place with the character design for Blanco. This won't be the final coloring, just a preliminary thing to see what he looks like in color.

Friday, May 28, 2010

The Last Mariachi Coloring Style, Part I

I'm liking the way this is turning out so far. I'm using real textures from ImageAfter.com and warping and shading them to give it that 3D depth. I think if I got a couple colorists in the production, we could streamline this process and make something really pop for cheap.

Sunday, July 19, 2009

New Lofax Designs

I was driving home yesterday and Mogwai was playing in my car. Little known fact, but whenever I do work on Lofax I listen to Mogwai because it kept me in the mood to write something really bleak and depressing :D. So I guess after a year and a half of refining this story I sort of developed a Pavlovian response to hearing them play (even though I guess it would be kind of backwards, response and stimulus-wise) And I started drawing more stuff for the main character. I've never been satisfied with his design because the boney cheeks and big jowels just never worked in connecting with the body. The character was always just too cartoony for his own good, and I couldn't keep the piece looking serious. So now I think I've reached a better middle ground for him. He still retains his shape, but he looks much more humanoid.

After I got the face working a little better, I started thinking about the story more and more. And while I think I got closer in the flash short, I still don't think I hit the mark on the aesthetic that I'm looking for with this piece. It's going to take a huge mix of harsh light colors and camera trickery to make this kind of story work. I really want a handi-cam feel to the camera movement as well (like any recent Michael Mann film). It's hardly ever done in animations and I think it would help make the audience feel like they're a part of the movie. But it's really hard to do camera movements in stop motion and Flash, and the kind of money you would need to build such grand sets and motion rigs would be far beyond what I could do with a small group of people.

Then yesterday I had an idea. I was watching The Pearce Sisters and I was marveling at how appealing the characters were, a lot because of the design but mostly because you knew you were looking at animation that was noticeably different, but you couldn't tell how. For those of you who don't know, the animators modeled and animated all the scenes in CG and then rotoscoped every frame. Like I said, what's so great about this method is that while it's dissonant, it remains very appealing and captures the audience's eye. I think I could rework this method of coloring into making a very smooth yet dissonant feel for Lofax and achieve that aesthetic effect I'm looking for. I would have to recruit some 3D work (because I hate rigging), but I think this story could be done in the future by a relatively small production team.

This will of course be a very long road until Lofax comes into fruition. And I don't plan on dumping The Last Mariachi or McDonough by any means. I just know that there will be a lot more that has to go into pre-production for this story than any of my other ones.